Viewing offers in Near Mint condition
Sceptile EX
Oracle Text
Attack Agility (20): Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokémon during your opponent's next turn.
Attack Strong Slash (130): This Pokémon can't use Strong Slash during your next turn.
Card Details
Character Background
Sceptile ex from Team Magma vs Team Aqua feels like a nimble Grass attacker built for tempo and value, not raw rush. Its signature utility is Green Heal, which can sweep away damage counters from every Grass-Energy-equipped Pokémon you control, making it especially strong in decks that spread Energy across the board and want to stay out of KO range. That healing pairs nicely with slower, board-stable strategies and can punish opponents who rely on chip damage. Poison Ring adds control by poisoning the Active and trapping it in place, buying time for poison ticks, setup turns, or a clean pivot into a benched attacker. Slashing Strike hits hard at 100, so it works as the closer once the opponent is softened, though the self-lock means you should plan a retreat or alternate attacker for the following turn. Decks with Energy acceleration and multiple Grass bodies will get the most out of it.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Sceptile EX
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Sceptile ex from Team Magma vs Team Aqua feels like a nimble Grass attacker built for tempo and value, not raw rush. Its signature utility is Green Heal, which can sweep away damage counters from every Grass-Energy-equipped Pokémon you control, making it especially strong in decks that spread Energy across the board and want to stay out of KO range. That healing pairs nicely with slower, board-stable strategies and can punish opponents who rely on chip damage. Poison Ring adds control by poisoning the Active and trapping it in place, buying time for poison ticks, setup turns, or a clean pivot into a benched attacker. Slashing Strike hits hard at 100, so it works as the closer once the opponent is softened, though the self-lock means you should plan a retreat or alternate attacker for the following turn. Decks with Energy acceleration and multiple Grass bodies will get the most out of it.
Generated using gpt-5.4-mini · Updated at 2026-08-06 19:10:43 UTC
