Viewing offers in Near Mint condition
Delinquent
Oracle Text
Discard any Stadium card in play. If you do, your opponent discards 3 cards from his or her hand.
Card Details
Set
Character Background
Delinquent is a sharp, tempo-oriented Trainer from BREAKpoint that rewards ruthless board-state manipulation. By trading away any Stadium in play to strip three cards from the opponent’s hand, it can swing a turn dramatically, especially in control or disruptive midrange decks that want to keep the opponent under-resourced while advancing their own plan. Its power scales best when you can treat Stadiums as expendable tools rather than permanent anchors; for example, pairing it with low-commitment Stadiums like parallel effect enablers or decks that can recur or replace Stadiums easily lets you turn the discard cost into a real advantage. It also combines well with hand pressure from cards that punish low hand sizes, since Delinquent can create awkward topdeck turns and force suboptimal play. In practice, timing matters: use it after the opponent has drawn for turn and committed resources, when the three-card discard will most likely remove live options.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Delinquent
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Delinquent is a sharp, tempo-oriented Trainer from BREAKpoint that rewards ruthless board-state manipulation. By trading away any Stadium in play to strip three cards from the opponent’s hand, it can swing a turn dramatically, especially in control or disruptive midrange decks that want to keep the opponent under-resourced while advancing their own plan. Its power scales best when you can treat Stadiums as expendable tools rather than permanent anchors; for example, pairing it with low-commitment Stadiums like parallel effect enablers or decks that can recur or replace Stadiums easily lets you turn the discard cost into a real advantage. It also combines well with hand pressure from cards that punish low hand sizes, since Delinquent can create awkward topdeck turns and force suboptimal play. In practice, timing matters: use it after the opponent has drawn for turn and committed resources, when the three-card discard will most likely remove live options.
Generated using gpt-5.4-mini · Updated at 2026-08-27 05:10:43 UTC
