Home / Pokemon / Primal Clash / Teammates
Teammates
NM
LP
MP
HP

Viewing offers in Near Mint condition

Ultra Rare · Trainer

Teammates

Ultra Rare · Trainer · Primal Clash
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

You can play this card only if 1 of your Pokémon was Knocked Out during your opponent's last turn.

Search your deck for up to 2 cards and put them into your hand. Shuffle your deck afterward.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Teammates is a classic comeback tool in Pokémon TCG, and its condition tells you exactly what kind of deck it rewards: one that can absorb an early KO, then immediately turn the setback into a tempo swing or a value spike. Because it searches any two cards from your deck, it is at its best in flexible midrange and control shells, or in combo decks that need very specific pieces to stabilize after losing a key attacker. The card shines when your list is built around redundancy, so losing a Pokémon does not shut off your plan; think of pairing it with evolution lines, recovery cards, or a single-turn setup sequence that can convert those two fetched cards into a fresh attacker plus an Energy or draw engine. In practice, Teammates often feels like a tactical briefing after a defeat: recover, refocus, and punish the opponent for overcommitting.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Teammates is a classic comeback tool in Pokémon TCG, and its condition tells you exactly what kind of deck it rewards: one that can absorb an early KO, then immediately turn the setback into a tempo swing or a value spike. Because it searches any two cards from your deck, it is at its best in flexible midrange and control shells, or in combo decks that need very specific pieces to stabilize after losing a key attacker. The card shines when your list is built around redundancy, so losing a Pokémon does not shut off your plan; think of pairing it with evolution lines, recovery cards, or a single-turn setup sequence that can convert those two fetched cards into a fresh attacker plus an Energy or draw engine. In practice, Teammates often feels like a tactical briefing after a defeat: recover, refocus, and punish the opponent for overcommitting.

Generated using gpt-5.4-mini · Updated at 2026-08-24 17:10:43 UTC

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