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Shedinja
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare · Pokemon - Basic - Psychic

Shedinja

Rare · Pokemon - Basic - Psychic · Vivid Voltage
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Shell Survival: Put this Pokémon into play only with the effect of Ninjask's Cast-Off Shell Ability. (When you are setting up to play, you cannot put it face down as your Active Pokémon or on your Bench.)
Attack Life Squeeze: Put damage counters on your opponent's Active Pokémon until its remaining HP is 10.

Card Details

-/-Power / Toughness
-Mana Cost
10Prints

Character Background

Shedinja from Dragon is a classic control piece that turns a strange rules concept into a real table plan: Wonder Guard makes it effectively untouchable by opposing Evolved Pokémon and Pokémon-ex, which can steal entire turns if the matchup leans on those attackers. That pushes it best into a tempo-control shell, where you buy time, force awkward switches, and punish decks that overcommit to big evolutions. Curse then gives Shedinja a threatening closer, scaling damage counters already on it into a steadily growing pressure tool. Because that attack cares about damage counters rather than raw damage, pairing Shedinja with self-damage or counter-placing support can accelerate its clock, and healing effects become especially valuable if you want to reset the math and keep it alive. It shines most when your deck can protect it from Basic attackers and exploit the opponent’s reliance on evolved finishers.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Shedinja from Dragon is a classic control piece that turns a strange rules concept into a real table plan: Wonder Guard makes it effectively untouchable by opposing Evolved Pokémon and Pokémon-ex, which can steal entire turns if the matchup leans on those attackers. That pushes it best into a tempo-control shell, where you buy time, force awkward switches, and punish decks that overcommit to big evolutions. Curse then gives Shedinja a threatening closer, scaling damage counters already on it into a steadily growing pressure tool. Because that attack cares about damage counters rather than raw damage, pairing Shedinja with self-damage or counter-placing support can accelerate its clock, and healing effects become especially valuable if you want to reset the math and keep it alive. It shines most when your deck can protect it from Basic attackers and exploit the opponent’s reliance on evolved finishers.

Generated using gpt-5.4-mini · Updated at 2026-08-11 00:40:44 UTC

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