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Carnivine
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Basic - Grass

Carnivine

Uncommon · Pokemon - Basic - Grass · Darkness Ablaze
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Return (20): You may draw cards until you have 5 cards in your hand.
Attack Giga Drain (40): Heal from this Pokémon the same amount of damage you did to your opponent's Active Pokémon.

Card Details

-/-Power / Toughness
-Mana Cost
19Prints

Character Background

Carnivine from Diamond & Pearl is a sneaky Grass Basic that leans best into a tempo-control game plan, punishing opponents who try to stabilize on the board. Its identity is all about grappling rather than brute force: Swallow Up can jump from a modest 30 to a very respectable 60 if Carnivine is healthier than its target, which makes it ideal for finishing off damaged Basics and pressuring evolving decks that sit just below key HP thresholds. Wring Out adds disruption, offering a coin-flip chance to Paralyze while also stripping Energy, so it rewards decks that can repeatedly force awkward retreats and slow attachments. Pair it with switching and gust effects to isolate weak targets, and consider healing or damage mitigation to keep Carnivine above enemy HP for Swallow Up’s bonus. In a Grass deck, Energy acceleration and status-support cards help it stay threatening while it chips away at the opponent’s momentum.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Carnivine from Diamond & Pearl is a sneaky Grass Basic that leans best into a tempo-control game plan, punishing opponents who try to stabilize on the board. Its identity is all about grappling rather than brute force: Swallow Up can jump from a modest 30 to a very respectable 60 if Carnivine is healthier than its target, which makes it ideal for finishing off damaged Basics and pressuring evolving decks that sit just below key HP thresholds. Wring Out adds disruption, offering a coin-flip chance to Paralyze while also stripping Energy, so it rewards decks that can repeatedly force awkward retreats and slow attachments. Pair it with switching and gust effects to isolate weak targets, and consider healing or damage mitigation to keep Carnivine above enemy HP for Swallow Up’s bonus. In a Grass deck, Energy acceleration and status-support cards help it stay threatening while it chips away at the opponent’s momentum.

Generated using gpt-5.4-mini · Updated at 2026-08-09 09:20:42 UTC

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