Ability Wild Style: This Pokémon's attacks cost Colorless less for each of your opponent's Single Strike, Rapid Strike, and Fusion Strike Pokémon in play.
Attack Dynamic Tail (190): This attack also does 60 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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Drapion V
Oracle Text
Ability Wild Style: This Pokémon's attacks cost Colorless less for each of your opponent's Single Strike, Rapid Strike, and Fusion Strike Pokémon in play.
Attack Dynamic Tail (190): This attack also does 60 damage to 1 of your Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Card Details
Character Background
Drapion V in Vivid Voltage is a straightforward but nasty Darkness attacker that leans best into tempo and control, with just enough pressure to threaten aggressive lines too. Wrack Down’s 70 damage is respectable for a Basic V, but Hazardous Claws is the real payoff: 130 damage plus Paralysis and Poison can lock an opposing Active in place while steadily wearing it down, forcing awkward switch or retreat turns. The catch is the self-discard of 2 Energy, so this card works best with Energy acceleration and recycling, especially in Darkness builds that can reattach from the discard or power up multiple attackers over a game. Pairing it with switching denial, gust effects, or poison-damage enhancers makes the status pressure even more oppressive. Decks that want to slow the game, disrupt setup, and convert one strong attack into a positional advantage will get the most from Drapion V.
Generated using gpt-5.4-mini
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Character Background
Drapion V in Vivid Voltage is a straightforward but nasty Darkness attacker that leans best into tempo and control, with just enough pressure to threaten aggressive lines too. Wrack Down’s 70 damage is respectable for a Basic V, but Hazardous Claws is the real payoff: 130 damage plus Paralysis and Poison can lock an opposing Active in place while steadily wearing it down, forcing awkward switch or retreat turns. The catch is the self-discard of 2 Energy, so this card works best with Energy acceleration and recycling, especially in Darkness builds that can reattach from the discard or power up multiple attackers over a game. Pairing it with switching denial, gust effects, or poison-damage enhancers makes the status pressure even more oppressive. Decks that want to slow the game, disrupt setup, and convert one strong attack into a positional advantage will get the most from Drapion V.
Generated using gpt-5.4-mini · Updated at 2026-08-10 17:10:43 UTC
