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Tinkaton
NM
LP
MP
HP

Viewing offers in Near Mint condition

Promo · Pokemon - Stage2 - Psychic

Tinkaton

Promo · Pokemon - Stage2 - Psychic · SVP Black Star Promos
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Gather Materials: You must discard a card from your hand in order to use this Ability. Once during your turn, you may draw 3 cards.
Attack Special Hammer (90+): If this Pokémon has any Special Energy attached, this attack does 90 more damage.

Card Details

-/-Power / Toughness
-Mana Cost
8Prints

Character Background

Tinkaton fits best as a value-oriented tempo piece that keeps your hand moving while threatening a surprisingly heavy swing. Gather Materials asks you to pitch a card, but drawing three in return can turn dead pieces into fresh options, fuel discard synergies, or smooth out a Stage 2 setup turn without spending your attack. In practice, it rewards decks that can convert card loss into advantage, such as lists using recursion, self-discard payoffs, or extra Special Energy access. Special Hammer becomes much more dangerous when paired with any Special Energy, jumping from 90 to 180 damage, which is enough to pressure many key Pokémon and punish careless bench development. Deckbuilding-wise, prioritize Special Energy that also provides utility, and consider support cards that refill the discard or recover important pieces, since Tinkaton is strongest when it can keep drawing while setting up repeated high-impact attacks.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Tinkaton fits best as a value-oriented tempo piece that keeps your hand moving while threatening a surprisingly heavy swing. Gather Materials asks you to pitch a card, but drawing three in return can turn dead pieces into fresh options, fuel discard synergies, or smooth out a Stage 2 setup turn without spending your attack. In practice, it rewards decks that can convert card loss into advantage, such as lists using recursion, self-discard payoffs, or extra Special Energy access. Special Hammer becomes much more dangerous when paired with any Special Energy, jumping from 90 to 180 damage, which is enough to pressure many key Pokémon and punish careless bench development. Deckbuilding-wise, prioritize Special Energy that also provides utility, and consider support cards that refill the discard or recover important pieces, since Tinkaton is strongest when it can keep drawing while setting up repeated high-impact attacks.

Generated using gpt-5.4-mini · Updated at 2026-08-21 12:10:43 UTC

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