Ability Power Saver: This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play.
Attack Erasure Ball (160+): You may discard up to 2 Energy from your Benched Pokémon. This attack does 60 more damage for each card you discarded in this way.
Viewing offers in Near Mint condition
Team Rocket's Mewtwo ex
Oracle Text
Ability Power Saver: This Pokémon can't attack unless you have 4 or more Team Rocket's Pokémon in play.
Attack Erasure Ball (160+): You may discard up to 2 Energy from your Benched Pokémon. This attack does 60 more damage for each card you discarded in this way.
Card Details
Character Background
Team Rocket’s Mewtwo ex feels like a dangerous boss monster held in check by its own organization: Power Saver demands a full Rocket entourage before it can even swing, which strongly pushes a dedicated combo or midrange-value shell rather than a generic Psychic pile. Once online, Erasure Ball can hit 160 for just the base cost, and it scales into a brutal finisher by discarding Energy from Benched Pokémon, rewarding careful energy staging and recycling. The best deckbuilding tip is to pair it with Team Rocket’s Pokémon that are easy to flood onto the board and with Energy acceleration or recovery that doesn’t mind being sacrificed from the Bench. That makes Mewtwo ex especially good in a tempo-to-burst game plan: spend the early turns establishing Rocket bodies, then convert bench resources into a sudden knockout turn. It’s a card that wants discipline, not greed.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Team Rocket's Mewtwo ex
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Team Rocket’s Mewtwo ex feels like a dangerous boss monster held in check by its own organization: Power Saver demands a full Rocket entourage before it can even swing, which strongly pushes a dedicated combo or midrange-value shell rather than a generic Psychic pile. Once online, Erasure Ball can hit 160 for just the base cost, and it scales into a brutal finisher by discarding Energy from Benched Pokémon, rewarding careful energy staging and recycling. The best deckbuilding tip is to pair it with Team Rocket’s Pokémon that are easy to flood onto the board and with Energy acceleration or recovery that doesn’t mind being sacrificed from the Bench. That makes Mewtwo ex especially good in a tempo-to-burst game plan: spend the early turns establishing Rocket bodies, then convert bench resources into a sudden knockout turn. It’s a card that wants discipline, not greed.
Generated using gpt-5.4-mini · Updated at 2026-08-10 11:40:44 UTC
