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Team Rocket's Zapdos
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare · Pokemon - Basic - Lightning

Team Rocket's Zapdos

Rare · Pokemon - Basic - Lightning · Destined Rivals
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Jamming Wing (30): You may move an Energy from your opponent's Active Pokémon to 1 of their Benched Pokémon.
Attack Wicked Thunder (60+): If this Pokémon has any Team Rocket's Energy attached, this attack does 60 more damage.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Team Rocket’s Zapdos fits best into a tempo-control shell, where its job is to disrupt the opponent’s attacks while applying steady pressure. Jamming Wing is deceptively strong: 30 damage for a Basic attacker is fine, but the real payoff is moving an Energy off the Active Pokémon and potentially stranding a key attacker or delaying a knockout response. That makes it especially annoying against decks that rely on tight Energy counts or manual attachments. Wicked Thunder turns it into a real threat once Team Rocket’s Energy is attached, jumping to 120 damage and giving you a clean midgame attacker that punishes setups. For deckbuilding, pair it with Energy acceleration and other Team Rocket-themed cards so you can trigger the bonus consistently while keeping pressure on the board. It also benefits from gust effects, since dragging up a vulnerable target after stripping Energy can create decisive tempo swings.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Team Rocket’s Zapdos fits best into a tempo-control shell, where its job is to disrupt the opponent’s attacks while applying steady pressure. Jamming Wing is deceptively strong: 30 damage for a Basic attacker is fine, but the real payoff is moving an Energy off the Active Pokémon and potentially stranding a key attacker or delaying a knockout response. That makes it especially annoying against decks that rely on tight Energy counts or manual attachments. Wicked Thunder turns it into a real threat once Team Rocket’s Energy is attached, jumping to 120 damage and giving you a clean midgame attacker that punishes setups. For deckbuilding, pair it with Energy acceleration and other Team Rocket-themed cards so you can trigger the bonus consistently while keeping pressure on the board. It also benefits from gust effects, since dragging up a vulnerable target after stripping Energy can create decisive tempo swings.

Generated using gpt-5.4-mini · Updated at 2026-08-10 18:40:44 UTC

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