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Beheeyem
Oracle Text
Attack Calm Mind: Heal 40 damage from this Pokémon.
Attack Psychic (80+): This attack does 30 more damage for each Energy attached to your opponent's Active Pokémon.
Card Details
Set
Character Background
Beheeyem in Noble Victories plays like a clever Psychic control piece, turning the opponent’s own board structure into a liability. Synchronoise is the standout: if the Active Pokémon shares a type with any Benched targets, you can spread 20 to multiple Pokémon at once, which makes this a strong tempo card against decks that lean on one-type swarms or duplicate Basics. It is especially nasty when combined with effects that force type alignment or when the opponent benches several of the same type, letting you soften evolved lines before they can stabilize. Psyshot’s straightforward 40 damage gives Beheeyem a way to pressure a single target when spread damage is not ideal. It fits best in a control or spread-based deck, ideally with damage counters, gust effects, or other bench punishment to capitalize on the incremental chip. Pair it with cards that slow setup and force awkward board states, and Beheeyem becomes a precise, irritating attacker rather than a raw damage dealer.
Generated using gpt-5.4-mini
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Character Background
Beheeyem in Noble Victories plays like a clever Psychic control piece, turning the opponent’s own board structure into a liability. Synchronoise is the standout: if the Active Pokémon shares a type with any Benched targets, you can spread 20 to multiple Pokémon at once, which makes this a strong tempo card against decks that lean on one-type swarms or duplicate Basics. It is especially nasty when combined with effects that force type alignment or when the opponent benches several of the same type, letting you soften evolved lines before they can stabilize. Psyshot’s straightforward 40 damage gives Beheeyem a way to pressure a single target when spread damage is not ideal. It fits best in a control or spread-based deck, ideally with damage counters, gust effects, or other bench punishment to capitalize on the incremental chip. Pair it with cards that slow setup and force awkward board states, and Beheeyem becomes a precise, irritating attacker rather than a raw damage dealer.
Generated using gpt-5.4-mini · Updated at 2026-08-10 15:40:47 UTC
