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Octillery
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Stage1 - Water

Octillery

Uncommon · Pokemon - Stage1 - Water · Journey Together
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Aqua Wash (20): You may put an Energy attached to your opponent's Active Pokémon into their hand.
Attack Octo Beatdown (90×): Flip a coin until you get tails. This attack does 90 damage for each heads.

Card Details

-/-Power / Toughness
-Mana Cost
19Prints

Character Background

Octillery from Neo Revelation is a classic Water-type control pivot that rewards patience and board manipulation rather than raw speed. As a Stage 1 with two disruptive attacks, it fits best in a tempo-control game plan: Constrict can steal turns by threatening paralysis, while Octazooka is the real prize, potentially locking an opposing attacker into a miserable coin-flip tax that can outright blank an attack. Even when the flip goes against you, the threat alone pressures the opponent to bench, evolve, or retreat, which buys time for your stronger Water attackers to set up. It pairs especially well with decks that can repeatedly recycle Water Energy or exploit tempo gains, such as Heavy draw engines and switching effects. A strong deckbuilding tip is to run Gust-style options or forcing effects so Octillery can trap something active, then lean on status support to compound the lock. Its lore-like feel is that of a deep-sea ambusher, and its gameplay mirrors that by slowly constricting the opponent’s options.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Octillery from Neo Revelation is a classic Water-type control pivot that rewards patience and board manipulation rather than raw speed. As a Stage 1 with two disruptive attacks, it fits best in a tempo-control game plan: Constrict can steal turns by threatening paralysis, while Octazooka is the real prize, potentially locking an opposing attacker into a miserable coin-flip tax that can outright blank an attack. Even when the flip goes against you, the threat alone pressures the opponent to bench, evolve, or retreat, which buys time for your stronger Water attackers to set up. It pairs especially well with decks that can repeatedly recycle Water Energy or exploit tempo gains, such as Heavy draw engines and switching effects. A strong deckbuilding tip is to run Gust-style options or forcing effects so Octillery can trap something active, then lean on status support to compound the lock. Its lore-like feel is that of a deep-sea ambusher, and its gameplay mirrors that by slowly constricting the opponent’s options.

Generated using gpt-5.4-mini · Updated at 2026-08-10 16:10:42 UTC

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