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Hop's Snorlax
Oracle Text
Ability Extra Helpings: Attacks used by your Hop's Pokémon do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance). The effect of Extra Helpings doesn't stack.
Attack Dynamic Press (140): This Pokémon also does 80 damage to itself.
Card Details
Character Background
Hop’s Snorlax is a straightforward bruiser that pushes an aggressive tempo plan, rewarding decks built around Hop’s Pokémon by turning every attack into a heavier threat. Extra Helpings is the real engine here: a universal +30 damage to the Active means even modest attacks can suddenly hit knockout thresholds, but because it doesn’t stack, you want to maximize consistency rather than overinvest in multiple copies on board. Dynamic Press for 140 is respectable on a Basic, though the 80 self-damage means you should treat it as a finisher or trade tool, not a repeated swing. In deckbuilding, pair Snorlax with Hop’s Pokémon that already hit clean numbers or scale well with damage bonuses, and consider healing or switching support to offset the recoil. Thematically, it feels like the dependable big eater in Hop’s team—slow to start, but once it gets involved, everything around it becomes more efficient and forceful.
Generated using gpt-5.4-mini
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Character Background
Hop’s Snorlax is a straightforward bruiser that pushes an aggressive tempo plan, rewarding decks built around Hop’s Pokémon by turning every attack into a heavier threat. Extra Helpings is the real engine here: a universal +30 damage to the Active means even modest attacks can suddenly hit knockout thresholds, but because it doesn’t stack, you want to maximize consistency rather than overinvest in multiple copies on board. Dynamic Press for 140 is respectable on a Basic, though the 80 self-damage means you should treat it as a finisher or trade tool, not a repeated swing. In deckbuilding, pair Snorlax with Hop’s Pokémon that already hit clean numbers or scale well with damage bonuses, and consider healing or switching support to offset the recoil. Thematically, it feels like the dependable big eater in Hop’s team—slow to start, but once it gets involved, everything around it becomes more efficient and forceful.
Generated using gpt-5.4-mini · Updated at 2026-08-21 14:20:44 UTC
