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Feraligatr
Oracle Text
Ability Torrential Heart: Once during your turn, you may put 5 damage counters on this Pokémon. If you do, during this turn, attacks used by this Pokémon do 120 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
Attack Giant Wave (160): During your next turn, this Pokémon can't use Giant Wave.
Card Details
Character Background
Feraligatr from Neo Genesis is a classic high-risk Water finisher that leans hardest into tempo and value, with a splash of mill-style pressure thanks to Berserk. Dropping it from hand can either punish the opponent by shaving five cards off their deck or backfire by milling your own, so it rewards careful timing and deck thinning before the evolve turn. Once active, Chomp turns damage counters into extra upside, meaning Feraligatr actually likes being slightly wounded: a few counters can push the attack well beyond 50, especially if you can control how much damage it takes without knocking it out. In deckbuilding, pair it with steady healing or damage-management cards so you can keep Feraligatr in the ideal danger zone, and use Water acceleration to get this Stage 2 online quickly. It fits best in a proactive midrange-control shell that pressures prizes while threatening deck depletion.
Generated using gpt-5.4-mini
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Character Background
Feraligatr from Neo Genesis is a classic high-risk Water finisher that leans hardest into tempo and value, with a splash of mill-style pressure thanks to Berserk. Dropping it from hand can either punish the opponent by shaving five cards off their deck or backfire by milling your own, so it rewards careful timing and deck thinning before the evolve turn. Once active, Chomp turns damage counters into extra upside, meaning Feraligatr actually likes being slightly wounded: a few counters can push the attack well beyond 50, especially if you can control how much damage it takes without knocking it out. In deckbuilding, pair it with steady healing or damage-management cards so you can keep Feraligatr in the ideal danger zone, and use Water acceleration to get this Stage 2 online quickly. It fits best in a proactive midrange-control shell that pressures prizes while threatening deck depletion.
Generated using gpt-5.4-mini · Updated at 2026-08-12 00:40:42 UTC
