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Krookodile
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Stage2 - Fighting

Krookodile

Uncommon · Pokemon - Stage2 - Fighting · Scarlet & Violet
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Chomp Chomp Bite (50): Flip a coin until you get tails. For each heads, discard an Energy from your opponent's Active Pokémon.
Attack Earthquake (180): This attack also does 30 damage to each of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

Card Details

-/-Power / Toughness
-Mana Cost
16Prints

Character Background

Krookodile from Black & White is a bruising Stage 2 Fighting attacker that rewards a disruptive, tempo-focused game plan. Its first attack, Torment, is especially annoying in a control or semi-lock shell: stripping away the opponent’s best attack for a turn can buy the breathing room you need to set up your board, protect a lead, or force awkward retreats. Krookoroll then turns that pressure into real damage, hitting 100 total if the target already has damage counters, which makes it ideal for finishing targets softened by chip damage or spread support. Deckbuilding-wise, pair Krookodile with reliable early damage sources such as Fighting splash attackers, spread effects, or poison-style incremental pressure so Krookoroll consistently reaches the boosted number. Because it is a Stage 2, acceleration and search are important; prioritize evolution consistency and energy recovery so Krookodile can come online without losing tempo.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Krookodile from Black & White is a bruising Stage 2 Fighting attacker that rewards a disruptive, tempo-focused game plan. Its first attack, Torment, is especially annoying in a control or semi-lock shell: stripping away the opponent’s best attack for a turn can buy the breathing room you need to set up your board, protect a lead, or force awkward retreats. Krookoroll then turns that pressure into real damage, hitting 100 total if the target already has damage counters, which makes it ideal for finishing targets softened by chip damage or spread support. Deckbuilding-wise, pair Krookodile with reliable early damage sources such as Fighting splash attackers, spread effects, or poison-style incremental pressure so Krookoroll consistently reaches the boosted number. Because it is a Stage 2, acceleration and search are important; prioritize evolution consistency and energy recovery so Krookodile can come online without losing tempo.

Generated using gpt-5.4-mini · Updated at 2026-08-10 17:10:45 UTC

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