Attack Psychic Club (10+): This attack does 30 more damage for each of your Benched Psychic Pokémon.
Attack Cross Division GX: Put 10 damage counters on your opponent’s Pokémon in any way you like. If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack’s cost), put 20 damage counters on them instead. (You can’t use more than 1 GX attack in a game.)
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Espeon & Deoxys GX
Oracle Text
Attack Psychic Club (10+): This attack does 30 more damage for each of your Benched Psychic Pokémon.
Attack Cross Division GX: Put 10 damage counters on your opponent’s Pokémon in any way you like. If this Pokémon has at least 3 extra Energy attached to it (in addition to this attack’s cost), put 20 damage counters on them instead. (You can’t use more than 1 GX attack in a game.)
Card Details
Character Background
Espeon & Deoxys GX is a classic combo-oriented Psychic finisher that rewards you for flooding the Bench with Psychic partners rather than trying to win through raw stats. Psychic Club can spike hard for a low investment, turning every Benched Psychic Pokémon into another 30 damage, so this card best fits a tempo-to-combo game plan where you build a board early and then convert setup into a sudden knockout. The GX attack adds strong control value, letting you place damage counters exactly where they matter, or scale up to 20 counters with extra Energy for a game-swinging board wipe. In deckbuilding, pair it with efficient Psychic Bench-filling cards and Energy acceleration so the attacker can keep pressure while your field grows; spread support Pokémon and search effects are especially important. The Espeon side suggests precision and foresight, while Deoxys brings cosmic force, and together they feel like a disciplined striker that punishes opponents for letting your board develop unchecked.
Generated using gpt-5.4-mini
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Character Background
Espeon & Deoxys GX is a classic combo-oriented Psychic finisher that rewards you for flooding the Bench with Psychic partners rather than trying to win through raw stats. Psychic Club can spike hard for a low investment, turning every Benched Psychic Pokémon into another 30 damage, so this card best fits a tempo-to-combo game plan where you build a board early and then convert setup into a sudden knockout. The GX attack adds strong control value, letting you place damage counters exactly where they matter, or scale up to 20 counters with extra Energy for a game-swinging board wipe. In deckbuilding, pair it with efficient Psychic Bench-filling cards and Energy acceleration so the attacker can keep pressure while your field grows; spread support Pokémon and search effects are especially important. The Espeon side suggests precision and foresight, while Deoxys brings cosmic force, and together they feel like a disciplined striker that punishes opponents for letting your board develop unchecked.
Generated using gpt-5.4-mini · Updated at 2026-08-12 00:10:44 UTC
