Home / Pokemon / Celestial Storm / Shrine of Punishment
Shrine of Punishment
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Trainer

Shrine of Punishment

Uncommon · Trainer · Celestial Storm
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Between turns, put 1 damage counter on each Pokémon-GX and Pokémon-EX (both yours and your opponent’s).

Card Details

-/-Power / Toughness
-Mana Cost
2Prints

Character Background

Shrine of Punishment is a deceptively simple Stadium that shines in control and tempo-oriented decks, especially ones built to punish the popularity of Pokémon-GX and Pokémon-EX. Its effect steadily chips away at both sides of the table, but the real strength is that the damage is symmetrical only in text, not in practice: if your deck leans on non-GX attackers or spreads damage efficiently, you can turn the Shrine into a clock that favors you while forcing the opponent to race under pressure. It pairs especially well with discard-and-recycle strategies or finishers that care about damage counters, since the extra tick can set up key knockouts without committing additional resources. Deckbuilding tip: include a way to bump opposing Stadiums, because Shrine is strongest when you keep it in play for multiple turns. Thematically, it feels like a cursed altar that quietly drains high-power Pokémon, rewarding patient, oppressive play.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Shrine of Punishment is a deceptively simple Stadium that shines in control and tempo-oriented decks, especially ones built to punish the popularity of Pokémon-GX and Pokémon-EX. Its effect steadily chips away at both sides of the table, but the real strength is that the damage is symmetrical only in text, not in practice: if your deck leans on non-GX attackers or spreads damage efficiently, you can turn the Shrine into a clock that favors you while forcing the opponent to race under pressure. It pairs especially well with discard-and-recycle strategies or finishers that care about damage counters, since the extra tick can set up key knockouts without committing additional resources. Deckbuilding tip: include a way to bump opposing Stadiums, because Shrine is strongest when you keep it in play for multiple turns. Thematically, it feels like a cursed altar that quietly drains high-power Pokémon, rewarding patient, oppressive play.

Generated using gpt-5.4-mini · Updated at 2026-08-08 16:10:47 UTC

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