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Octillery
Oracle Text
Attack Water Vein (50x): Reveal the top 5 cards of your deck. Flip a coin for each Energy card you find there. This attack does 50 damage times the number of heads. Shuffle the revealed cards back into your deck.
Attack Octazooka (40): Any time the Defending Pokémon tries to attack, your opponent flips a coin. If tails, the attack does nothing. (If the Defending Pokémon is no longer your opponent's Active Pokémon, this effect ends.)
Card Details
Set
Character Background
Octillery from Neo Revelation is a classic Water-type control pivot that rewards patience and board manipulation rather than raw speed. As a Stage 1 with two disruptive attacks, it fits best in a tempo-control game plan: Constrict can steal turns by threatening paralysis, while Octazooka is the real prize, potentially locking an opposing attacker into a miserable coin-flip tax that can outright blank an attack. Even when the flip goes against you, the threat alone pressures the opponent to bench, evolve, or retreat, which buys time for your stronger Water attackers to set up. It pairs especially well with decks that can repeatedly recycle Water Energy or exploit tempo gains, such as Heavy draw engines and switching effects. A strong deckbuilding tip is to run Gust-style options or forcing effects so Octillery can trap something active, then lean on status support to compound the lock. Its lore-like feel is that of a deep-sea ambusher, and its gameplay mirrors that by slowly constricting the opponent’s options.
Generated using gpt-5.4-mini
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Character Background
Octillery from Neo Revelation is a classic Water-type control pivot that rewards patience and board manipulation rather than raw speed. As a Stage 1 with two disruptive attacks, it fits best in a tempo-control game plan: Constrict can steal turns by threatening paralysis, while Octazooka is the real prize, potentially locking an opposing attacker into a miserable coin-flip tax that can outright blank an attack. Even when the flip goes against you, the threat alone pressures the opponent to bench, evolve, or retreat, which buys time for your stronger Water attackers to set up. It pairs especially well with decks that can repeatedly recycle Water Energy or exploit tempo gains, such as Heavy draw engines and switching effects. A strong deckbuilding tip is to run Gust-style options or forcing effects so Octillery can trap something active, then lean on status support to compound the lock. Its lore-like feel is that of a deep-sea ambusher, and its gameplay mirrors that by slowly constricting the opponent’s options.
Generated using gpt-5.4-mini · Updated at 2026-08-10 16:10:42 UTC
