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Dark Forretress
Oracle Text
Attack Armor Up: Until the end of your next turn, if Dark Forretress would be Knocked Out by damage from an attack, flip a coin. If heads, Dark Forretress is not Knocked Out and its remaining HP become 10 instead.
Attack Explosion (60): Dark Forretress does 60 damage to itself.
Card Details
Set
Character Background
Dark Forretress in Neo Destiny reads like a stubborn tempo-control piece: it threatens a meaningful 60 damage while daring the opponent to waste resources trying to finish it off. Armor Up is the kind of defensive trick that buys one crucial extra turn, and because it only protects against damage from attacks, it works best when you force awkward combat math rather than try to out-heal sustained pressure. The self-damaging Explosion is risky, but it can still be worthwhile if you plan to trade Dark Forretress off after it has softened a key target or if your deck can exploit low-HP damage thresholds. Pair it with switching effects, healing, or cards that benefit from a damaged Active to keep pressure flexible, and consider Energy acceleration so the attack comes online before the opponent stabilizes. Its best home is a disruption-heavy Grass build that wins by tempo, not endurance.
Generated using gpt-5.4-mini
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Character Background
Dark Forretress in Neo Destiny reads like a stubborn tempo-control piece: it threatens a meaningful 60 damage while daring the opponent to waste resources trying to finish it off. Armor Up is the kind of defensive trick that buys one crucial extra turn, and because it only protects against damage from attacks, it works best when you force awkward combat math rather than try to out-heal sustained pressure. The self-damaging Explosion is risky, but it can still be worthwhile if you plan to trade Dark Forretress off after it has softened a key target or if your deck can exploit low-HP damage thresholds. Pair it with switching effects, healing, or cards that benefit from a damaged Active to keep pressure flexible, and consider Energy acceleration so the attack comes online before the opponent stabilizes. Its best home is a disruption-heavy Grass build that wins by tempo, not endurance.
Generated using gpt-5.4-mini · Updated at 2026-08-27 01:10:47 UTC
