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Dark Ampharos
NM
LP
MP
HP

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Rare · Pokemon - Stage2 - Lightning

Dark Ampharos

Rare · Pokemon - Stage2 - Lightning · Neo Destiny
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Conductivity: Whenever your opponent attaches an Energy card to a Pokémon from his or her hand, this Power does 10 damage to that Pokémon. (Don't apply Weakness and Resistance) This power stops working if you have more than 1 Dark Ampharos in play or while Dark Ampharos is Asleep, Confused or Paralysed.
Attack Shock Bolt (50): Discard all Energy cards attached to this Pokémon in order to use this attack.

Card Details

-/-Power / Toughness
-Mana Cost
2Prints

Character Background

Dark Ampharos is a classic control-tempo Stage 2 that punishes the most basic resource action in Pokémon: attaching Energy from hand. Conductivity turns every manual attachment into a tax, slowly softening up whatever your opponent is trying to build while you develop your own board, and it becomes especially annoying when paired with disruption that slows attachment choices or forces awkward pivots. The attack Shock Bolt is a respectable 50 damage finisher, but the Energy discard makes it best used as a midgame swing rather than a repeatable offense, so this card usually prefers a control or attrition plan over pure aggro. Deckbuilding-wise, pair Dark Ampharos with Energy denial, gust effects, and tanky Basics that buy time while your opponent is taking chip damage; acceleration that lets Ampharos attack without overcommitting Energy is also valuable. Just remember its Power shuts off if it is statused or if you bench a second copy, so careful positioning matters.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Dark Ampharos is a classic control-tempo Stage 2 that punishes the most basic resource action in Pokémon: attaching Energy from hand. Conductivity turns every manual attachment into a tax, slowly softening up whatever your opponent is trying to build while you develop your own board, and it becomes especially annoying when paired with disruption that slows attachment choices or forces awkward pivots. The attack Shock Bolt is a respectable 50 damage finisher, but the Energy discard makes it best used as a midgame swing rather than a repeatable offense, so this card usually prefers a control or attrition plan over pure aggro. Deckbuilding-wise, pair Dark Ampharos with Energy denial, gust effects, and tanky Basics that buy time while your opponent is taking chip damage; acceleration that lets Ampharos attack without overcommitting Energy is also valuable. Just remember its Power shuts off if it is statused or if you bench a second copy, so careful positioning matters.

Generated using gpt-5.4-mini · Updated at 2026-08-01 01:10:46 UTC

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