Attack Overhead Throw (30): This attack also does 30 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack Shadowy Whip (100+): If your Benched Pokémon have any Shadowy {D} Energy attached, this attack does 70 more damage.
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Zarude
Oracle Text
Attack Overhead Throw (30): This attack also does 30 damage to 1 of your Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Attack Shadowy Whip (100+): If your Benched Pokémon have any Shadowy {D} Energy attached, this attack does 70 more damage.
Card Details
Character Background
Zarude in Shining Fates is a straightforward, aggressive Basic Grass attacker that also carries a touch of self-sustain, making it best suited for a tempo plan where you keep pressure on the opponent while staying just healthy enough to survive a counterpunch. Suctioning Vines is modest at 30 damage, but the built-in 30 healing matters when you are trading early and trying to force inefficient attacks from the other side, while Jungle Blast’s 110 gives you a clean midgame benchmark for knocking out many support Pokémon and softened Basics. Thematically, Zarude feels like a wild, relentless forest predator, and that matches its gameplay: steady, direct, and hard to pin down. Deckbuilding-wise, pair it with Grass Energy acceleration and damage modifiers so Jungle Blast can scale into real knockouts; healing boosters or switching cards also help maximize its staying power. In a Grass shell, it is a solid bridge between setup and finishing pressure.
Generated using gpt-5.4-mini
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Character Background
Zarude in Shining Fates is a straightforward, aggressive Basic Grass attacker that also carries a touch of self-sustain, making it best suited for a tempo plan where you keep pressure on the opponent while staying just healthy enough to survive a counterpunch. Suctioning Vines is modest at 30 damage, but the built-in 30 healing matters when you are trading early and trying to force inefficient attacks from the other side, while Jungle Blast’s 110 gives you a clean midgame benchmark for knocking out many support Pokémon and softened Basics. Thematically, Zarude feels like a wild, relentless forest predator, and that matches its gameplay: steady, direct, and hard to pin down. Deckbuilding-wise, pair it with Grass Energy acceleration and damage modifiers so Jungle Blast can scale into real knockouts; healing boosters or switching cards also help maximize its staying power. In a Grass shell, it is a solid bridge between setup and finishing pressure.
Generated using gpt-5.4-mini · Updated at 2026-08-12 05:40:43 UTC
