Viewing offers in Near Mint condition
Sinistcha
Oracle Text
Ability Hide 'n' Sneak: Prevent all effects of your opponent's Pokémon's attacks and Abilities done to this Pokémon. (Damage is not an effect.)
Attack Matcha Spin: If you have 6 or more Pokémon that have the Hide 'n' Sneak Ability in your discard pile, place 4 damage counters on each of your opponent's Pokémon.
Card Details
Set
Character Background
Sinistcha in Pitch Black reads like a sly control piece that turns defense into inevitability. Hide ’n’ Sneak is the real headline: shutting off all effects from opposing attacks and Abilities means this Stage 1 can sit in the active spot or on the bench and ignore many forms of disruption, from status riders to targeted utility. That makes it especially strong in tempo and control shells that want to force inefficient attacks while building toward a closing swing. Matcha Spin then rewards a very specific grind plan, asking for six or more Pokémon with Hide ’n’ Sneak in the discard pile to spread 4 damage counters across every opposing Pokémon. To enable that, pack self-discard, Ultra Ball-style thinning, and recursion or search for multiple copies of the same line so you can cycle them quickly. Sinistcha works best when you treat it as both wall and payoff, buying time until the board-wide chip damage finishes the game.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Sinistcha
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Sinistcha in Pitch Black reads like a sly control piece that turns defense into inevitability. Hide ’n’ Sneak is the real headline: shutting off all effects from opposing attacks and Abilities means this Stage 1 can sit in the active spot or on the bench and ignore many forms of disruption, from status riders to targeted utility. That makes it especially strong in tempo and control shells that want to force inefficient attacks while building toward a closing swing. Matcha Spin then rewards a very specific grind plan, asking for six or more Pokémon with Hide ’n’ Sneak in the discard pile to spread 4 damage counters across every opposing Pokémon. To enable that, pack self-discard, Ultra Ball-style thinning, and recursion or search for multiple copies of the same line so you can cycle them quickly. Sinistcha works best when you treat it as both wall and payoff, buying time until the board-wide chip damage finishes the game.
Generated using gpt-5.4-mini · Updated at 2026-08-27 21:40:45 UTC
