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Antique Skull Fossil
Oracle Text
Play this card as if it were a 60-HP Basic {C} Pokémon. This card can't be affected by any Special Conditions and can't retreat.
At any time during your turn, you may discard this card from play.
Ability Spiny Skull: If this Pokémon is in the Active Spot and is damaged by an attack from your opponent's Pokémon (even if this Pokémon is Knocked Out), place 3 damage counters on the Attacking Pokémon.
Card Details
Set
Character Background
Antique Skull Fossil is a clever tempo and control piece disguised as a fragile Basic Colorless Pokémon, and its appeal is in how awkward it is for the opponent to answer cleanly. With 60 HP, no retreat, and immunity to Special Conditions, it sits in the Active Spot as a stubborn speed bump, threatening Spiny Skull punishment if the opponent tries to clear it with an attack. Because the damage counters still land even when it is Knocked Out, it can function as a delayed deterrent against multi-prize attackers or any deck that relies on repeated attacks into the Active. The best homes are lists that want disruption and trade efficiency, especially decks that can promote and discard it at will for tempo swings. Pair it with effects that move damage, recycle fodder, or exploit discard-based utility, and consider benching more aggressive attackers behind it so the opponent is forced into awkward early trades.
Generated using gpt-5.4-mini
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Character Background
Antique Skull Fossil is a clever tempo and control piece disguised as a fragile Basic Colorless Pokémon, and its appeal is in how awkward it is for the opponent to answer cleanly. With 60 HP, no retreat, and immunity to Special Conditions, it sits in the Active Spot as a stubborn speed bump, threatening Spiny Skull punishment if the opponent tries to clear it with an attack. Because the damage counters still land even when it is Knocked Out, it can function as a delayed deterrent against multi-prize attackers or any deck that relies on repeated attacks into the Active. The best homes are lists that want disruption and trade efficiency, especially decks that can promote and discard it at will for tempo swings. Pair it with effects that move damage, recycle fodder, or exploit discard-based utility, and consider benching more aggressive attackers behind it so the opponent is forced into awkward early trades.
Generated using gpt-5.4-mini · Updated at 2026-08-12 06:40:43 UTC
