Home / Pokemon / HGSS Black Star Promos / Shuckle
Shuckle
NM
LP
MP
HP

Viewing offers in Near Mint condition

Common · Pokemon - Basic - Fighting

Shuckle

Common · Pokemon - Basic - Fighting · HGSS Black Star Promos
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Fermenting Liquid: Whenever you attach an Energy card from your hand to Shuckle, draw a card.
Attack Shell Stunner (20): Flip a coin. If heads, prevent all damage done to Shuckle by attacks during your opponent's next turn.

Card Details

-/-Power / Toughness
-Mana Cost
16Prints

Character Background

Shuckle in Skyridge is a classic control-piece Basic that turns a tiny body into an annoying wall. Vase Body reducing all damage by 20 after Weakness and Resistance means many early attackers lose key math, making Shuckle excellent for stalling, disrupting, and buying time rather than racing for prizes. Its Poisonous Saliva attack fits that plan perfectly: for a small investment, it applies Poison and adds steady pressure while forcing awkward switches or healing from the opponent. This card best supports a slow control or attrition game plan, especially in Grass decks that can recur Energy or exploit Poison counters. Pair Shuckle with effects that punish poisoned or stalled Active Pokémon, or with gust-style switching to keep vulnerable targets trapped while Shuckle keeps soaking hits. It is not a finisher, but it excels at stretching the game and letting your stronger attackers set up safely.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

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Character Background

Shuckle in Skyridge is a classic control-piece Basic that turns a tiny body into an annoying wall. Vase Body reducing all damage by 20 after Weakness and Resistance means many early attackers lose key math, making Shuckle excellent for stalling, disrupting, and buying time rather than racing for prizes. Its Poisonous Saliva attack fits that plan perfectly: for a small investment, it applies Poison and adds steady pressure while forcing awkward switches or healing from the opponent. This card best supports a slow control or attrition game plan, especially in Grass decks that can recur Energy or exploit Poison counters. Pair Shuckle with effects that punish poisoned or stalled Active Pokémon, or with gust-style switching to keep vulnerable targets trapped while Shuckle keeps soaking hits. It is not a finisher, but it excels at stretching the game and letting your stronger attackers set up safely.

Generated using gpt-5.4-mini · Updated at 2026-08-10 17:10:43 UTC

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