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Sabrina's Hypno
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Stage1 - Psychic

Sabrina's Hypno

Uncommon · Pokemon - Stage1 - Psychic · Gym Challenge
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Invigorate: Choose 1 Basic Pokémon in any player's discard pile. Put it onto that player's Bench. Put a number of damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can't put a Pokémon on a Bench that's full.)
Attack Pendulum Curse (20x): Flip a number of coins equal to the number of damage counters on the Defending Pokémon. This attack does 20 damage times the number of heads.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Sabrina’s Hypno in Gym Challenge is a clever value-and-control Stage 1 that rewards patience more than raw speed. Invigorate is the centerpiece: it turns any Basic Pokémon in either discard pile into a damaged bench threat, letting you recycle utility Basics, deny the opponent key resources, or set up your own future attackers after they’ve been traded off. Because the revived Pokémon enters with heavy damage, pair Hypno with evolution lines or Bench-sitters that still provide value even when partially spent, and consider healing or damage manipulation cards to extend that tempo swing. Pendulum Curse then scales off the opponent’s damage counters, making Hypno especially nasty in attrition decks that spread chip damage first; once the board is softened, it can punish even bulky targets for huge bursts. Overall, it fits best in a control-tempo shell that grinds resources while threatening sudden payoff.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Sabrina’s Hypno in Gym Challenge is a clever value-and-control Stage 1 that rewards patience more than raw speed. Invigorate is the centerpiece: it turns any Basic Pokémon in either discard pile into a damaged bench threat, letting you recycle utility Basics, deny the opponent key resources, or set up your own future attackers after they’ve been traded off. Because the revived Pokémon enters with heavy damage, pair Hypno with evolution lines or Bench-sitters that still provide value even when partially spent, and consider healing or damage manipulation cards to extend that tempo swing. Pendulum Curse then scales off the opponent’s damage counters, making Hypno especially nasty in attrition decks that spread chip damage first; once the board is softened, it can punish even bulky targets for huge bursts. Overall, it fits best in a control-tempo shell that grinds resources while threatening sudden payoff.

Generated using gpt-5.4-mini · Updated at 2026-08-21 22:10:43 UTC

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