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Team Aqua's Chinchou
NM
LP
MP
HP

Viewing offers in Near Mint condition

Common · Pokemon - Basic - Lightning

Team Aqua's Chinchou

Common · Pokemon - Basic - Lightning · Team Magma vs Team Aqua
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Confuse Ray: Flip a coin. If heads, the Defending Pokémon is now Confused.
Attack Wave Splash (20)

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Team Aqua’s Chinchou is a small but surprisingly annoying piece of the Team Aqua toolkit, best suited to a tempo-control game plan. As a Basic Lightning Pokémon, it comes down early and threatens to disrupt the opponent before they can stabilize. Confuse Ray can buy crucial turns if the coin flip hits, especially against slower attackers that rely on a clean attack sequence, while Wave Splash offers a straightforward 20 damage so Chinchou is never completely passive. In deckbuilding, it works best alongside cards that reward buying time: repeated status pressure, Gust effects, or Team Aqua synergies that keep the opponent’s board awkward and underdeveloped. Pairing it with Energy acceleration or cheap retreat support lets you preserve momentum while forcing the opponent to deal with confusion and chip damage. It is not a centerpiece finisher, but as an early nuisance that softens targets and disrupts setups, it earns its slot in a disruption-heavy list.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Team Aqua’s Chinchou is a small but surprisingly annoying piece of the Team Aqua toolkit, best suited to a tempo-control game plan. As a Basic Lightning Pokémon, it comes down early and threatens to disrupt the opponent before they can stabilize. Confuse Ray can buy crucial turns if the coin flip hits, especially against slower attackers that rely on a clean attack sequence, while Wave Splash offers a straightforward 20 damage so Chinchou is never completely passive. In deckbuilding, it works best alongside cards that reward buying time: repeated status pressure, Gust effects, or Team Aqua synergies that keep the opponent’s board awkward and underdeveloped. Pairing it with Energy acceleration or cheap retreat support lets you preserve momentum while forcing the opponent to deal with confusion and chip damage. It is not a centerpiece finisher, but as an early nuisance that softens targets and disrupts setups, it earns its slot in a disruption-heavy list.

Generated using gpt-5.4-mini · Updated at 2026-08-07 01:40:45 UTC

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