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Cloyster
NM
LP
MP
HP

Viewing offers in Near Mint condition

Uncommon · Pokemon - Stage1 - Water

Cloyster

Uncommon · Pokemon - Stage1 - Water · Secret Wonders
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Withdraw: Flip a coin. If heads, prevent all damage done to Cloyster by attacks during your opponent's next turn.
Attack Spine Missile: Flip 4 coins. For each heads, choose an opponent's Pokémon in play and this attack does 20 damage to those Pokémon. (You may choose the same Pokémon more than once.) (Don't apply Weakness and Resistance for Benched Pokémon.)

Card Details

-/-Power / Toughness
-Mana Cost
15Prints

Character Background

Cloyster in Fossil is a classic control-leaning Water Stage 1 that rewards patience and good timing more than raw aggression. Clamp is the headline: 30 damage plus a chance to Paralyze can steal a turn, and even the whiff still forces your opponent to respect the threat of a tempo swing. Spike Cannon adds a more reliable pressure option, with the potential to push 60 damage, so Cloyster can function as a midgame attacker that alternates disruption and efficient chip damage. It fits best in a tempo-control plan, especially in Water shells that can keep energy moving and buy time for setup. Pair it with effects that improve coin-flip consistency or with retreat-lock style support so the opponent stays stuck while you fish for Clamp paralysis. Because both attacks are coin-dependent, Cloyster is strongest when you build around persistence and board control rather than expecting every attack to hit peak damage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Cloyster in Fossil is a classic control-leaning Water Stage 1 that rewards patience and good timing more than raw aggression. Clamp is the headline: 30 damage plus a chance to Paralyze can steal a turn, and even the whiff still forces your opponent to respect the threat of a tempo swing. Spike Cannon adds a more reliable pressure option, with the potential to push 60 damage, so Cloyster can function as a midgame attacker that alternates disruption and efficient chip damage. It fits best in a tempo-control plan, especially in Water shells that can keep energy moving and buy time for setup. Pair it with effects that improve coin-flip consistency or with retreat-lock style support so the opponent stays stuck while you fish for Clamp paralysis. Because both attacks are coin-dependent, Cloyster is strongest when you build around persistence and board control rather than expecting every attack to hit peak damage.

Generated using gpt-5.4-mini · Updated at 2026-07-31 18:20:44 UTC

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