Home / Pokemon / Double Crisis / Team Magma's Camerupt
Team Magma's Camerupt
NM
LP
MP
HP

Viewing offers in Near Mint condition

Rare · Pokemon - Stage1 - Fire

Team Magma's Camerupt

Rare · Pokemon - Stage1 - Fire · Double Crisis
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Ability Burning Draft: Once during your turn (before your attack), you may attach a {F} or {R} Energy card from your discard pile to this Pokémon.
Attack Flame Ball (60): Move a basic Energy from this Pokémon to 1 of your Benched Pokémon.

Card Details

-/-Power / Toughness
-Mana Cost
2Prints

Character Background

Team Magma’s Camerupt is a classic value engine that rewards steady, grindy play: its Overheat ability recycles a basic Energy from the discard pile straight back onto itself, effectively turning spent resources into immediate tempo at the cost of 2 damage counters. That makes it especially strong in control-leaning or midrange Fire builds that want to keep attacking without running dry, while Flame Ball adds a useful mobility trick by shifting Fire Energy to a Benched Pokémon after dealing 50. In practice, this lets Camerupt function as both a self-fueling attacker and a staging point for your next threat, smoothing Energy flow across turns. Deckbuilding-wise, pair it with discard outlets, Energy retrieval redundancy, and healing cards to offset the damage counters; a benched Fire attacker that benefits from accelerated Energy, such as a second-stage finisher, can make the Energy transfer on Flame Ball especially efficient.

Generated using gpt-5.4-mini

Buy from sellers

Peer-to-peer marketplace offers

Seller
Condition
Quantity
Price

Have a copy to sell?

List it in under a minute and reach buyers already browsing this page.

List Team Magma's Camerupt

Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.

  • No listing fees — CardFlippr takes a small cut only when your card sells.
  • Buyers message you directly through CardFlippr to arrange payment and shipping.
  • Pricing is suggested from the last 30 days of market activity, but you're always in control.
Login to Start Selling
Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Team Magma’s Camerupt is a classic value engine that rewards steady, grindy play: its Overheat ability recycles a basic Energy from the discard pile straight back onto itself, effectively turning spent resources into immediate tempo at the cost of 2 damage counters. That makes it especially strong in control-leaning or midrange Fire builds that want to keep attacking without running dry, while Flame Ball adds a useful mobility trick by shifting Fire Energy to a Benched Pokémon after dealing 50. In practice, this lets Camerupt function as both a self-fueling attacker and a staging point for your next threat, smoothing Energy flow across turns. Deckbuilding-wise, pair it with discard outlets, Energy retrieval redundancy, and healing cards to offset the damage counters; a benched Fire attacker that benefits from accelerated Energy, such as a second-stage finisher, can make the Energy transfer on Flame Ball especially efficient.

Generated using gpt-5.4-mini · Updated at 2026-08-07 12:20:41 UTC

Login to Sell