Viewing offers in Near Mint condition
Team Aqua Grunt
Oracle Text
Discard a card from your hand. (If you can't discard a card, you can't play this card.) Draw 3 cards. If you discarded a Team Aqua Pokémon, draw 1 more card.
Card Details
Character Background
Team Aqua Grunt is a clean value-and-tempo Trainer that rewards you for turning a spare card into a fresh hand, and it gets even better when your deck is built to keep Team Aqua Pokémon flowing. In Double Crisis, that makes it especially attractive in an Aqua-focused strategy where the Grunt’s discard clause becomes an advantage rather than a cost: pitch a Team Aqua Pokémon you can later recover or simply wanted in the discard, then draw 4 cards total and keep your momentum going. That kind of smoothing is excellent for midrange and control decks that need consistency without giving up board development. A practical deckbuilding tip is to pair it with other effects that benefit from the discard pile, so the “discard a card” requirement doubles as setup. The card’s lore flavor is straightforward too—an operative of Team Aqua trading resources ruthlessly for immediate gain, which matches the card’s efficient, no-frills hand refresh.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Team Aqua Grunt
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Team Aqua Grunt is a clean value-and-tempo Trainer that rewards you for turning a spare card into a fresh hand, and it gets even better when your deck is built to keep Team Aqua Pokémon flowing. In Double Crisis, that makes it especially attractive in an Aqua-focused strategy where the Grunt’s discard clause becomes an advantage rather than a cost: pitch a Team Aqua Pokémon you can later recover or simply wanted in the discard, then draw 4 cards total and keep your momentum going. That kind of smoothing is excellent for midrange and control decks that need consistency without giving up board development. A practical deckbuilding tip is to pair it with other effects that benefit from the discard pile, so the “discard a card” requirement doubles as setup. The card’s lore flavor is straightforward too—an operative of Team Aqua trading resources ruthlessly for immediate gain, which matches the card’s efficient, no-frills hand refresh.
Generated using gpt-5.4-mini · Updated at 2026-08-08 15:10:43 UTC
