Viewing offers in Near Mint condition
Sigilyph
Oracle Text
Ability Toolbox: This Pokémon may have up to 4 Pokémon Tool cards attached to it. (If this Pokémon loses this Ability, discard Pokémon Tool cards attached to this Pokémon until only 1 Pokémon Tool card remains.)
Attack Cutting Wind (70)
Card Details
Character Background
Sigilyph from Emerging Powers is a neat Psychic Basic that leans firmly into control and tempo disruption rather than brute-force aggression. Reflect gives it a surprisingly stubborn defensive angle, cutting the next turn’s damage by 40 and forcing opponents to spend extra resources just to clean it up, while Telekinesis provides clean 50-damage sniping that ignores Weakness and Resistance, making it reliable into awkward matchups and evolving targets. In play, Sigilyph shines best as a utility attacker in slower Psychic shells that want to buy turns, soften key threats, and punish fragile support Pokémon. It pairs especially well with damage spread or spread-to-KO plans, since Telekinesis can finish off already-wounded Bench targets or force awkward healing decisions. A smart deckbuilding tip is to combine Sigilyph with switching cards and healing effects, so you can repeatedly reestablish Reflect pressure and keep it alive long enough to matter.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Sigilyph
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Sigilyph from Emerging Powers is a neat Psychic Basic that leans firmly into control and tempo disruption rather than brute-force aggression. Reflect gives it a surprisingly stubborn defensive angle, cutting the next turn’s damage by 40 and forcing opponents to spend extra resources just to clean it up, while Telekinesis provides clean 50-damage sniping that ignores Weakness and Resistance, making it reliable into awkward matchups and evolving targets. In play, Sigilyph shines best as a utility attacker in slower Psychic shells that want to buy turns, soften key threats, and punish fragile support Pokémon. It pairs especially well with damage spread or spread-to-KO plans, since Telekinesis can finish off already-wounded Bench targets or force awkward healing decisions. A smart deckbuilding tip is to combine Sigilyph with switching cards and healing effects, so you can repeatedly reestablish Reflect pressure and keep it alive long enough to matter.
Generated using gpt-5.4-mini · Updated at 2026-08-08 18:10:44 UTC
