Home / Pokemon / Fantastical Parade / Aurorus
Aurorus
NM
LP
MP
HP

Viewing offers in Near Mint condition

One Star · Pokemon - Stage2 - Water

Aurorus

One Star · Pokemon - Stage2 - Water · Fantastical Parade
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

Attack Hail Prison (90): Discard Water2 {W} Energy from this Pokémon. Your opponent's Active Pokémon is now Paralyzed.

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

Aurorus in Fantastical Parade reads like a classic control finisher, turning its elegant Ice Age presence into a disruptive tempo weapon. Hail Prison hits for a respectable 90 and, more importantly, locks the opponent’s Active Pokémon with Paralysis, buying you a full turn to set up prizes, evolve a bench, or stabilize behind your own defenses. The drawback is real: discarding two Water Energy means this is best used in a deck with strong energy recovery or acceleration, such as engines that recycle Water from the discard pile or attach extra Energy quickly. It pairs especially well with effects that force switching or punish stalled Active Pokémon, since Paralysis can trap key attackers and create soft lock pressure. As a Stage 2, Aurorus rewards patient, value-oriented lists rather than all-in aggression, and its ideal role is to convert setup time into repeated control swings.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Aurorus in Fantastical Parade reads like a classic control finisher, turning its elegant Ice Age presence into a disruptive tempo weapon. Hail Prison hits for a respectable 90 and, more importantly, locks the opponent’s Active Pokémon with Paralysis, buying you a full turn to set up prizes, evolve a bench, or stabilize behind your own defenses. The drawback is real: discarding two Water Energy means this is best used in a deck with strong energy recovery or acceleration, such as engines that recycle Water from the discard pile or attach extra Energy quickly. It pairs especially well with effects that force switching or punish stalled Active Pokémon, since Paralysis can trap key attackers and create soft lock pressure. As a Stage 2, Aurorus rewards patient, value-oriented lists rather than all-in aggression, and its ideal role is to convert setup time into repeated control swings.

Generated using gpt-5.4-mini · Updated at 2026-08-10 19:20:42 UTC

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