Home / Magic: The Gathering / Zendikar Rising / Bloodchief's Thirst
Bloodchief's Thirst
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Sorcery

Bloodchief's Thirst

uncommon · Sorcery · Zendikar Rising
$0.35
Low
$0.41
Market
$0.51
High

Oracle Text

Kicker {2}{B} (You may pay an additional {2}{B} as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.

Card Details

-/-Power / Toughness
{B}Mana Cost
1Prints

Character Background

Bloodchief’s Thirst is a Bloodchief cultist’s bargain turned into brutally efficient removal: pay {1}{B} to silence a lowly soul (mana value 2 or less), or kick for {2}{B} to ensure you can still delete the same threat tier even when the opponent adapts. In lore terms, the blood rites don’t ask permission—they drain life to erase problems before they fully awaken; on the battlefield, this translates to a tempo-leaning control tool that prevents early creatures from snowballing and protects your stabilization turns. To maximize it, build a control shell packed with cheap interaction and lifegain resilience—cards that keep your life total steady make the “survive the early game” plan real, while you can pair it with discard or counter-support so the opponent’s best small threats are always in range. If your deck runs multiple two-mana permanents or sacrifice/grind engines, Bloodchief’s Thirst reliably buys time and keeps your advantage intact.

Generated using gpt-5.4-nano

Buy from sellers

Peer-to-peer marketplace offers

Seller
Condition
Quantity
Price

Have a copy to sell?

List it in under a minute and reach buyers already browsing this page.

List Bloodchief's Thirst

Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.

  • No listing fees — CardFlippr takes a small cut only when your card sells.
  • Buyers message you directly through CardFlippr to arrange payment and shipping.
  • Pricing is suggested from the last 30 days of market activity, but you're always in control.
Login to Start Selling
Suggested Pricing
$0.35 - $0.51
At the current market price of $0.41.
Average Time to Sell
3 days
At the current market price of $0.41.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Bloodchief’s Thirst is a Bloodchief cultist’s bargain turned into brutally efficient removal: pay {1}{B} to silence a lowly soul (mana value 2 or less), or kick for {2}{B} to ensure you can still delete the same threat tier even when the opponent adapts. In lore terms, the blood rites don’t ask permission—they drain life to erase problems before they fully awaken; on the battlefield, this translates to a tempo-leaning control tool that prevents early creatures from snowballing and protects your stabilization turns. To maximize it, build a control shell packed with cheap interaction and lifegain resilience—cards that keep your life total steady make the “survive the early game” plan real, while you can pair it with discard or counter-support so the opponent’s best small threats are always in range. If your deck runs multiple two-mana permanents or sacrifice/grind engines, Bloodchief’s Thirst reliably buys time and keeps your advantage intact.

Generated using gpt-5.4-nano · Updated at 2026-03-27 19:42:05 UTC

Login to Sell