Home / Magic: The Gathering / Wilds of Eldraine / Sentinel of Lost Lore
Sentinel of Lost Lore
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Creature — Elf Knight

Sentinel of Lost Lore

rare · Creature — Elf Knight · Wilds of Eldraine
$0.22
Low
$0.26
Market
$0.33
High

Oracle Text

When this creature enters, choose one or more —
• Return target card you own in exile that has an Adventure to your hand.
• Put target card you don't own in exile that has an Adventure on the bottom of its owner's library.
• Exile target player's graveyard.

Card Details

3/4Power / Toughness
{1}{G}{G}Mana Cost
4Prints

Character Background

Sentinel of Lost Lore fits naturally into a value-oriented midrange or control shell, where a 3/4 body for three mana can stabilize the board while its enters-the-battlefield mode creates real card advantage. In Wilds of Eldraine, the Adventure theme makes this Elf Knight especially relevant: returning one of your own Adventure cards from exile lets you effectively rebuy a spell and a creature, which is excellent in grindy games and pairs well with Adventure creatures that generate removal or tempo on the front half. The option to put an opponent’s borrowed Adventure card on the bottom of its owner’s library is a neat answer to theft effects and can punish exile-based recursion lines. Exiling a graveyard is a flexible bonus against reanimator, flashback, and delve-style plans. Deckbuilding tip: prioritize Adventure cards with strong noncreature spells, since this Sentinel helps you convert those exiled pieces into repeatable pressure and incremental advantage.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.22 - $0.33
At the current market price of $0.26.
Average Time to Sell
3 days
At the current market price of $0.26.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Sentinel of Lost Lore fits naturally into a value-oriented midrange or control shell, where a 3/4 body for three mana can stabilize the board while its enters-the-battlefield mode creates real card advantage. In Wilds of Eldraine, the Adventure theme makes this Elf Knight especially relevant: returning one of your own Adventure cards from exile lets you effectively rebuy a spell and a creature, which is excellent in grindy games and pairs well with Adventure creatures that generate removal or tempo on the front half. The option to put an opponent’s borrowed Adventure card on the bottom of its owner’s library is a neat answer to theft effects and can punish exile-based recursion lines. Exiling a graveyard is a flexible bonus against reanimator, flashback, and delve-style plans. Deckbuilding tip: prioritize Adventure cards with strong noncreature spells, since this Sentinel helps you convert those exiled pieces into repeatable pressure and incremental advantage.

Generated using gpt-5.4-mini · Updated at 2026-08-21 16:40:47 UTC

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