Viewing offers in Near Mint condition
Ogre Chitterlord
Oracle Text
Menace
Whenever this creature enters or attacks, create two 1/1 black Rat creature tokens with "This token can't block." Then if you control five or more Rats, each Rat you control gets +2/+0 until end of turn.
Card Details
Character Background
Ogre Chitterlord is a classic top-end aggressor for red decks that want immediate board impact rather than slow inevitability. In Wilds of Eldraine, its “chitterlord” framing feels like a brute who has somehow mastered a swarm, and the card plays exactly like that: a 6/5 with menace that pressures blocks while flooding the board with two Rat tokens on entry or attack. Because the Rats can’t block, this is best in an aggro or midrange shell that treats them as disposable damage boosters, not defenders. The real payoff comes when you reliably hit five Rats, turning the whole pack into a sudden alpha-strike threat with +2/+0. Pair it with token doublers, sacrifice outlets, or any cheap ways to keep Rats flowing, and consider haste enablers so the Chitterlord can attack immediately and trigger twice over a game.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Ogre Chitterlord
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Ogre Chitterlord is a classic top-end aggressor for red decks that want immediate board impact rather than slow inevitability. In Wilds of Eldraine, its “chitterlord” framing feels like a brute who has somehow mastered a swarm, and the card plays exactly like that: a 6/5 with menace that pressures blocks while flooding the board with two Rat tokens on entry or attack. Because the Rats can’t block, this is best in an aggro or midrange shell that treats them as disposable damage boosters, not defenders. The real payoff comes when you reliably hit five Rats, turning the whole pack into a sudden alpha-strike threat with +2/+0. Pair it with token doublers, sacrifice outlets, or any cheap ways to keep Rats flowing, and consider haste enablers so the Chitterlord can attack immediately and trigger twice over a game.
Generated using gpt-5.4-mini · Updated at 2026-10-23 22:20:43 UTC
