Trial of a Time Lord

Trial of a Time Lord

Mana Cost: {1}{W}{W}

Type: Enchantment — Saga

Oracle Text:
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Exile target nontoken creature an opponent controls until this Saga leaves the battlefield.
IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with this Saga puts that card on the bottom of their library.

Power/Toughness: -/-

Rarity: rare

Prints: View all prints (1) →

Expansion: Doctor Who

Price ( USD): $0.29

USD: $0.29 · EUR: €0.25

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Trial of a Time Lord is a 1WW Saga that supports a tempo/control plan: it exiles up to three opposing nontoken creatures across chapters I–III, buying you time to shape the board and close out the game, and on IV the group vote can turn those exiles into effectively permanent removal by putting them on the bottom of their owners’ libraries if guilty wins. It shines in decks that want incremental creature denial and inevitability—especially multiplayer/political games where you can cajole votes—but even in 1v1 it functions as repeated soft removal that forces opponents to play around it. Practical deckbuilding: include cheap enchantment protection (Heroic Intervention, Sterling Grove, or Greater Auramancy) and complementary finishers like sweepers or a low-curve creature plan to exploit the tempo window; avoid bounce/flicker effects that return exiled creatures by blanking the Saga’s work. Pair it with other white control staples and graveyard-disruption to keep opponents from recovering value.

Generated using gpt-5-mini · Updated at 2026-05-16 11:20:44 UTC