The Parting of the Ways
Mana Cost:
Type: Enchantment — Saga
Oracle Text:
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile the top five cards of your library. For each nonland card exiled this way, put a number of time counters on that card equal to its mana value. If it doesn't have suspend, it gains suspend.
II — Time travel, then time travel.
III — For each opponent, destroy up to one target artifact that player controls.
Power/Toughness: -/-
Rarity: rare
Prints: View all prints (1) →
Expansion: Doctor Who
Public Decks Using This Card
No public decks are currently using this card.
Character Background
The Parting of the Ways feels like ripping open timelines—exiling five cards and turning them into suspended futures, followed by a double “time travel” nudge and then a cathartic purge of one artifact per opponent. Practically it's a value/combo engine that prefers midrange/value or combo shells and shines hardest in multiplayer/EDH: it stocks your future turns with answers and threats while III punishes artifact-heavy boards. Deckbuilding tip: populate with low–mana-value, high-impact instants and sorceries so many exiled cards carry few time counters and come back sooner, and include top-of-library manipulators (Sensei’s Divining Top, Sylvan Library, library tutors) to bias what gets suspended. Use it as a long-game setup rather than a tempo play; it’s about inevitability and recursion, not instant stabilization. In metas where artifacts are key, the final chapter turns this narrative device into real disruption, making it a strong choice as a singleton or sideboard tool.
Generated using gpt-5-mini · Updated at 2026-05-16 09:20:49 UTC
