The Eleventh Hour
Mana Cost:
Type: Enchantment — Saga
Oracle Text:
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
II — Create a Food token and a 1/1 white Human creature token with "Doctor spells you cast cost {1} less to cast."
III — Create a token that's a copy of target creature, except it's a legendary Alien named Prisoner Zero.
Power/Toughness: -/-
Rarity: rare
Prints: View all prints (1) →
Expansion: Doctor Who
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Eleventh Hour reads like a late-game toolkit for value/combo decks: for 3U it tutors a Doctor, makes a Food and a 1/1 that reduces Doctor costs, then creates a copy of any creature as a legendary Alien Prisoner Zero. Thematically it captures a last-minute rescue and a personality transposition rather than strict canon. Practically it supports value and combo strategies — tutor + discount sets up cheap chains of Doctor spells, and the chapter III copy can grab opponents' threats or duplicate your own finishers. Deckbuilding tips: pack several low-cost Doctor spells to exploit the cost reduction, include nonlegendary targets (or ways to sac or blink the copy) to avoid losing it to the legend rule, and consider blink/bounce effects to re-enter the Saga for repeated tutoring and discounting. Protect the Saga long enough to reach III (counterspells, recursion) and you'll convert tempo into overwhelming late-game advantage.
Generated using gpt-5-mini · Updated at 2026-05-16 11:20:44 UTC
