Home / Magic: The Gathering / Doctor Who / The Cheetah Planet
The Cheetah Planet
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Plane — Outside Mutter's Spiral

The Cheetah Planet

common · Plane — Outside Mutter's Spiral · Doctor Who
$0.28
Low
$0.33
Market
$0.41
High

Oracle Text

When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types.
Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.)

Card Details

-/-Power / Toughness
-Mana Cost
1Prints

Character Background

The Cheetah Planet is a classic value-and-tempo plane that rewards you for already having a board and then snowballing it into a feline takeover. Its steady upkeep trigger puts two +1/+1 counters on a non-Cat creature, effectively turning your best attacker or blocker into a growing threat while also making it a Cat, which can matter for tribal payoffs and for turning on “Cats matter” synergies. In practice, this supports midrange and tempo decks best, especially ones that can protect a single key creature and keep it alive across multiple turns. A strong deckbuilding tip is to pair it with resilient creatures that want counters anyway, or with token makers so you can convert a disposable body into a permanent Cat threat. The chaos ability is especially nasty in aggressive shells: when Cats gain provoke, every attack can force bad blocks or open the way for lethal damage. It feels like a world where the hunt never stops.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.28 - $0.41
At the current market price of $0.33.
Average Time to Sell
3 days
At the current market price of $0.33.

Public Decks Using This Card

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Character Background

The Cheetah Planet is a classic value-and-tempo plane that rewards you for already having a board and then snowballing it into a feline takeover. Its steady upkeep trigger puts two +1/+1 counters on a non-Cat creature, effectively turning your best attacker or blocker into a growing threat while also making it a Cat, which can matter for tribal payoffs and for turning on “Cats matter” synergies. In practice, this supports midrange and tempo decks best, especially ones that can protect a single key creature and keep it alive across multiple turns. A strong deckbuilding tip is to pair it with resilient creatures that want counters anyway, or with token makers so you can convert a disposable body into a permanent Cat threat. The chaos ability is especially nasty in aggressive shells: when Cats gain provoke, every attack can force bad blocks or open the way for lethal damage. It feels like a world where the hunt never stops.

Generated using gpt-5.4-mini · Updated at 2026-08-11 04:10:48 UTC

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