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Shipwreck Marsh
Oracle Text
This land enters tapped unless you control two or more other lands.
{T}: Add {U} or {B}.
Card Details
Set
Character Background
Shipwreck Marsh is a quietly powerful dual land that fits best in blue-black control, tempo, and midrange shells that want reliable fixing without sacrificing too much speed. Its “enters tapped unless you control two or more other lands” clause means it is strongest in opening hands that can develop naturally on turns one and two, then unlocks smooth access to either {U} or {B} thereafter. In gameplay terms, it helps you cast early interaction like discard, removal, or cantrips while still supporting later double-spell turns and splashy finishers. In a Doctor Who context, the name evokes a moody, abandoned shoreline—an apt home for secrets, time-warped intrigue, and things lurking just beneath the surface. Deckbuilding tip: include it alongside other untapped early sources and basic lands so it consistently comes in ready by turn three; it is especially good in lists that need both colors early but can tolerate a slight tempo loss on the first turn.
Generated using gpt-5.4-mini
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Character Background
Shipwreck Marsh is a quietly powerful dual land that fits best in blue-black control, tempo, and midrange shells that want reliable fixing without sacrificing too much speed. Its “enters tapped unless you control two or more other lands” clause means it is strongest in opening hands that can develop naturally on turns one and two, then unlocks smooth access to either {U} or {B} thereafter. In gameplay terms, it helps you cast early interaction like discard, removal, or cantrips while still supporting later double-spell turns and splashy finishers. In a Doctor Who context, the name evokes a moody, abandoned shoreline—an apt home for secrets, time-warped intrigue, and things lurking just beneath the surface. Deckbuilding tip: include it alongside other untapped early sources and basic lands so it consistently comes in ready by turn three; it is especially good in lists that need both colors early but can tolerate a slight tempo loss on the first turn.
Generated using gpt-5.4-mini · Updated at 2026-08-21 21:40:44 UTC
