Midnight Crusader Shuttle
Mana Cost:
Type: Artifact — Vehicle
Oracle Text:
Midnight Entity — Whenever this Vehicle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
Crew 2
Power/Toughness: 3/4
Rarity: uncommon
Prints: View all prints (1) →
Expansion: Doctor Who
Price ( USD): $0.30
USD: $0.30 · EUR: €0.22
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Midnight Crusader Shuttle is a tempo‑and‑value piece: as a 3/4 Vehicle for {4} with Crew 2 it’s sturdy on defense but really shines attacking, forcing opponents to either sac a creature or have one turned against them tapped and attacking — a brutal attrition effect that breaks stalemates and punishes creature‑heavy decks. It’s best in midrange or aggro‑leaning decks that can reliably crew it with cheap 1–2 power bodies or tokens so you can apply the pressure every turn; token generators (soldiers, saprolings, or persistently produced 1/1s) and evasive one‑drops are excellent pilots. Pair it with flicker/ETB value creatures to reuse stolen attackers or with sacrifice/tempo payoffs to capitalize when opponents choose to lose creatures. As an artifact Vehicle it also benefits from artifact synergies and in formats with crew‑support cards it becomes even more oppressive — build around consistent crew access and ways to exploit temporary control to turn opposing resources into immediate damage.
Generated using gpt-5-mini · Updated at 2026-05-16 09:40:42 UTC
