Commander's Sphere

Commander's Sphere

Mana Cost: {3}

Type: Artifact

Oracle Text:
{T}: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.

Power/Toughness: -/-

Rarity: common

Prints: View all prints (1) →

Expansion: Doctor Who

Price ( USD): $0.31

USD: $0.31 · EUR: €0.17

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Commander's Sphere is a classic value engine in Commander, and the Doctor Who treatment fits its role as a reliable piece of temporal machinery: steady, flexible, and useful long after it first enters play. At three mana, it is not a fast accelerator, so it best supports control, midrange, and grindy combo decks that want colored fixing without committing to narrow ramp. The key strength is that it taps for any color in your commander’s identity, making it excellent in multicolor lists that need smoother early development. The real upside is the built-in card draw when it’s no longer needed, turning excess mana rocks into replacement fuel. A strong tip is to pair it with sacrifice payoffs, recursion, or artifact-matters cards; in decks with Goblin Welder-style effects or graveyard reuse, it becomes even better by cycling itself for value and coming back later.

Generated using gpt-5-mini · Updated at 2026-05-17 13:09:05 UTC