Viewing offers in Near Mint condition
Ramunap Ruins
Oracle Text
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{2}{R}{R}, {T}, Sacrifice a Desert: This land deals 2 damage to each opponent.
Card Details
Character Background
Ramunap Ruins is a deceptively aggressive utility land that best supports red-leaning aggro and tempo decks, especially builds that can afford to spend life for speed and turn excess lands into reach. At baseline it fixes for {C}, but the real power is the second mode: paying 1 life for {R} lets you keep pressure high on critical turns, which is especially strong in low-curve decks that want to double-spell early. The late-game Desert ability gives you inevitability, turning a land drop into a direct two damage burst once you’ve built up mana and can spare a Desert to sacrifice. That makes it excellent in land-light burn shells, landfall-adjacent lists, or any deck already packing other Deserts such as Desert of the Fervent to fuel the activation. In practice, Ramunap Ruins rewards tight resource management: play it early for colored access, then cash it in when the board stalls and every point of damage matters.
Generated using gpt-5.4-mini
Buy from sellers
Peer-to-peer marketplace offers
Have a copy to sell?
List it in under a minute and reach buyers already browsing this page.
List Ramunap Ruins
Set your condition, quantity, and price. Your listing appears in the offers table above as soon as you publish it.
- No listing fees — CardFlippr takes a small cut only when your card sells.
- Buyers message you directly through CardFlippr to arrange payment and shipping.
- Pricing is suggested from the last 30 days of market activity, but you're always in control.
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Ramunap Ruins is a deceptively aggressive utility land that best supports red-leaning aggro and tempo decks, especially builds that can afford to spend life for speed and turn excess lands into reach. At baseline it fixes for {C}, but the real power is the second mode: paying 1 life for {R} lets you keep pressure high on critical turns, which is especially strong in low-curve decks that want to double-spell early. The late-game Desert ability gives you inevitability, turning a land drop into a direct two damage burst once you’ve built up mana and can spare a Desert to sacrifice. That makes it excellent in land-light burn shells, landfall-adjacent lists, or any deck already packing other Deserts such as Desert of the Fervent to fuel the activation. In practice, Ramunap Ruins rewards tight resource management: play it early for colored access, then cash it in when the board stalls and every point of damage matters.
Generated using gpt-5.4-mini · Updated at 2026-08-21 22:10:43 UTC
