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Captain Kathryn Janeway
NM
LP
MP
HP

Viewing offers in Near Mint condition

mythic · Legendary Creature — Human Officer

Captain Kathryn Janeway

mythic · Legendary Creature — Human Officer · Star Trek
$0.09
Low
$0.00
Market
$0.13
High

Oracle Text

You may play an additional land on each of your turns.
Whenever Captain Janeway or another creature you control enters, that creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Card Details

2/3Power / Toughness
{3}{G}Mana Cost
1Prints

Character Background

Captain Kathryn Janeway reads like a commander built for patient, forward-moving value: a legendary 2/3 for {3}{G} that rewards you for staying ahead on resources rather than racing. The extra land drop pushes a strong ramp and midrange game plan, letting you curve into bigger threats earlier and keep mana open for interaction, while every creature you deploy turns into a small exploration mission that can dig for lands or grow your board with +1/+1 counters. That makes her especially good in decks packed with cheap creatures, token makers, and enter-the-battlefield effects, since each new body effectively replaces itself with a mini cantrip-plus-pump. In practice, pair her with cards that love counters or landfall-style payoffs, and prioritize high land counts plus creature density so the explore trigger stays consistent. She feels most at home in value-oriented builds that grind opponents down through incremental advantage rather than explosive all-in turns.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.09 - $0.13
At the current market price of $0.00.
Average Time to Sell
3 days
At the current market price of $0.00.

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Character Background

Captain Kathryn Janeway reads like a commander built for patient, forward-moving value: a legendary 2/3 for {3}{G} that rewards you for staying ahead on resources rather than racing. The extra land drop pushes a strong ramp and midrange game plan, letting you curve into bigger threats earlier and keep mana open for interaction, while every creature you deploy turns into a small exploration mission that can dig for lands or grow your board with +1/+1 counters. That makes her especially good in decks packed with cheap creatures, token makers, and enter-the-battlefield effects, since each new body effectively replaces itself with a mini cantrip-plus-pump. In practice, pair her with cards that love counters or landfall-style payoffs, and prioritize high land counts plus creature density so the explore trigger stays consistent. She feels most at home in value-oriented builds that grind opponents down through incremental advantage rather than explosive all-in turns.

Generated using gpt-5.4-mini · Updated at 2026-08-08 14:20:44 UTC

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