Home / Magic: The Gathering / Teenage Mutant Ninja Turtles / Venus, Torn Between Worlds
Venus, Torn Between Worlds
NM
LP
MP
HP

Viewing offers in Near Mint condition

uncommon · Legendary Creature — Mutant Frog Turtle

Venus, Torn Between Worlds

uncommon · Legendary Creature — Mutant Frog Turtle · Teenage Mutant Ninja Turtles
$0.22
Low
$0.26
Market
$0.33
High

Oracle Text

Whenever Venus is dealt damage, put that many +1/+1 counters on her. (She must survive the damage to get the counters.)
Whenever a creature you control with a counter on it deals combat damage to a player, you may pay {U}. If you do, draw a card.

Card Details

5/5Power / Toughness
{4}{G}Mana Cost
1Prints

Character Background

Venus, Torn Between Worlds is a resilient value engine that rewards you for turning combat and incidental damage into long-term advantage. A 5/5 for five mana already anchors the board, but the real plan is to let her take damage and survive, growing into a threat that can quickly outsize combat math. Because her card-draw trigger cares about any creature you control with a counter on it dealing combat damage to a player, she plays well in a midrange or tempo shell built around +1/+1 counters and evasive attackers. Deckbuilding tips: include creatures that enter with counters, counter-support cards, and ways to force through damage, such as trample or flying, so your countered creatures connect reliably. Venus also likes protection spells and combat tricks, since keeping her alive after damage is what converts her into an ever-growing threat. In practice, she turns small early hits into a sustained draw engine and board presence.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.22 - $0.33
At the current market price of $0.26.
Average Time to Sell
3 days
At the current market price of $0.26.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Venus, Torn Between Worlds is a resilient value engine that rewards you for turning combat and incidental damage into long-term advantage. A 5/5 for five mana already anchors the board, but the real plan is to let her take damage and survive, growing into a threat that can quickly outsize combat math. Because her card-draw trigger cares about any creature you control with a counter on it dealing combat damage to a player, she plays well in a midrange or tempo shell built around +1/+1 counters and evasive attackers. Deckbuilding tips: include creatures that enter with counters, counter-support cards, and ways to force through damage, such as trample or flying, so your countered creatures connect reliably. Venus also likes protection spells and combat tricks, since keeping her alive after damage is what converts her into an ever-growing threat. In practice, she turns small early hits into a sustained draw engine and board presence.

Generated using gpt-5.4-mini · Updated at 2026-08-11 08:40:45 UTC

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