Home / Magic: The Gathering / Teenage Mutant Ninja Turtles / Stockman, Mad Fly-entist
Stockman, Mad Fly-entist
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Legendary Creature — Insect Mutant Scientist

Stockman, Mad Fly-entist

common · Legendary Creature — Insect Mutant Scientist · Teenage Mutant Ninja Turtles
$0.19
Low
$0.22
Market
$0.28
High

Oracle Text

Flying
When Stockman enters, draw a card, then discard a card.
Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Card Details

3/4Power / Toughness
{4}{U}Mana Cost
1Prints

Character Background

Stockman, Mad Fly-entist fits neatly into a blue value-control game plan, where every card must either stabilize the board or smooth future draws. A 3/4 flyer for five mana is already respectable as an evasive blocker or finisher, and the enter-the-battlefield draw-discard effect helps filter away excess lands or situational spells while digging toward your best answers. In practice, that makes him especially appealing in decks that care about graveyard setup or discard triggers, since you can turn the “loot” into upside instead of just card selection. Islandcycling {2} is a strong safety valve in slower builds: you can keep hands with him and still find your blue source when needed, which is excellent in two-color control shells. He feels like the classic unstable scientist—useful, adaptable, and a little unhinged—but on the table he’s mostly a solid glue card that keeps your engine humming while applying steady aerial pressure.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.19 - $0.28
At the current market price of $0.22.
Average Time to Sell
3 days
At the current market price of $0.22.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Stockman, Mad Fly-entist fits neatly into a blue value-control game plan, where every card must either stabilize the board or smooth future draws. A 3/4 flyer for five mana is already respectable as an evasive blocker or finisher, and the enter-the-battlefield draw-discard effect helps filter away excess lands or situational spells while digging toward your best answers. In practice, that makes him especially appealing in decks that care about graveyard setup or discard triggers, since you can turn the “loot” into upside instead of just card selection. Islandcycling {2} is a strong safety valve in slower builds: you can keep hands with him and still find your blue source when needed, which is excellent in two-color control shells. He feels like the classic unstable scientist—useful, adaptable, and a little unhinged—but on the table he’s mostly a solid glue card that keeps your engine humming while applying steady aerial pressure.

Generated using gpt-5.4-mini · Updated at 2026-08-11 12:10:45 UTC

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