Home / Magic: The Gathering / Teenage Mutant Ninja Turtles / Rock Soldiers
Rock Soldiers
NM
LP
MP
HP

Viewing offers in Near Mint condition

common · Artifact Creature — Elemental Soldier

Rock Soldiers

common · Artifact Creature — Elemental Soldier · Teenage Mutant Ninja Turtles
$0.17
Low
$0.20
Market
$0.25
High

Oracle Text

When this creature enters, destroy up to one target noncreature artifact.

Card Details

4/3Power / Toughness
{3}{R}Mana Cost
1Prints

Character Background

Rock Soldiers fits neatly into red midrange and tempo shells that want a sturdy body while also disrupting an opponent’s setup. A 4/3 for four mana is already respectable, and the enter-the-battlefield trigger adds real utility by picking off a key noncreature artifact—whether that’s a mana rock, Equipment, or an engine piece. In a Teenage Mutant Ninja Turtles setting, the name suggests hulking, animated enforcers, and the card’s artifact creature type reinforces that feel without needing extra lore: these are constructed brutes built for battlefield pressure. The best home for them is an aggressive deck that can keep attacking after clearing a blocker or artifact, or a red control list that wants interaction stapled to a threat. They pair especially well with blink or recursion effects, letting you repeatedly answer artifacts and maintain tempo. Because the target is “up to one,” they remain useful even when no artifact is present, making them a solid common.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.17 - $0.25
At the current market price of $0.20.
Average Time to Sell
3 days
At the current market price of $0.20.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Rock Soldiers fits neatly into red midrange and tempo shells that want a sturdy body while also disrupting an opponent’s setup. A 4/3 for four mana is already respectable, and the enter-the-battlefield trigger adds real utility by picking off a key noncreature artifact—whether that’s a mana rock, Equipment, or an engine piece. In a Teenage Mutant Ninja Turtles setting, the name suggests hulking, animated enforcers, and the card’s artifact creature type reinforces that feel without needing extra lore: these are constructed brutes built for battlefield pressure. The best home for them is an aggressive deck that can keep attacking after clearing a blocker or artifact, or a red control list that wants interaction stapled to a threat. They pair especially well with blink or recursion effects, letting you repeatedly answer artifacts and maintain tempo. Because the target is “up to one,” they remain useful even when no artifact is present, making them a solid common.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:20:43 UTC

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