Metalhead

Metalhead

Mana Cost: {4}{U}

Type: Legendary Artifact Creature — Robot Turtle

Oracle Text:
When Metalhead enters, return up to one other target artifact or creature to its owner's hand.
{R}, Sacrifice another artifact: Put a +1/+1 counter on Metalhead. He gains menace and haste until end of turn.

Power/Toughness: 4/4

Rarity: uncommon

Prints: View all prints (1) →

Expansion: Teenage Mutant Ninja Turtles

Price ( USD): $0.37

USD: $0.37 · EUR: €0.09

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Metalhead fits best into a tempo-focused artifact deck, where every bounce and sacrifice buys time while advancing board pressure. As a Legendary Artifact Creature — Robot Turtle, he feels like a sturdy support piece rather than a pure finisher: a 4/4 for five with an enter-the-battlefield bounce effect can reset an opposing blocker, punish a tap-out, or even pick up one of your own artifacts to reuse its ETB ability. The activated ability is especially strong in shells with disposable artifacts, letting Metalhead convert spare tokens or value trinkets into a sudden combat threat that grows, gains menace, and swings with haste. That makes him excellent alongside cheap artifact producers, sacrifice fodder, and recursion cards that keep the engine running. In practice, he rewards careful sequencing: play him to stabilize, then turn excess artifacts into pressure when the game opens up.

Generated using gpt-5-mini · Updated at 2026-05-17 13:39:07 UTC