Lord Dregg, Insect Invader
Mana Cost:
Type: Legendary Creature — Insect Warrior
Oracle Text:
Flying
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Insect Warrior creature token with flying.
{3}{G}, Sacrifice a token: Draw a card.
Power/Toughness: 3/2
Rarity: uncommon
Prints: View all prints (1) →
Expansion: Teenage Mutant Ninja Turtles
Price ( USD): $0.25
USD: $0.25 · EUR: €0.16
Public Decks Using This Card
No public decks are currently using this card.
Character Background
Lord Dregg, Insect Invader reads like a midrange/value engine rather than an aggressive or pure control piece: a 3/2 flier for {3}{B} that continuously replaces lost permanents with 1/1 flying insect tokens and turns those tokens into card draw for {3}{G} and a sacrifice. Build around slow, attrition-based value and aristocrat synergies — he wants reliable ways for permanents to leave the battlefield and cheap outlets to monetize tokens. Concrete synergies: pair him with Ashnod’s Altar or Viscera Seer for repeatable sacrifices and with Blood Artist or Zulaport Cutthroat to extract incremental life and tempo when tokens die. Because the draw ability is mana-hungry, include green ramp (Farseek effects or mana dorks) and other token sources (e.g., Bitterblossom or token-producing spells) so you don’t stall. Dregg also loves blink/flicker effects or self-sacrifice engines that trigger his Disappear each turn, turning small losses into steady card advantage and aerial blockers for late-game inevitability.
Generated using gpt-5-mini · Updated at 2026-05-16 15:40:47 UTC
