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Karai's Technique
Oracle Text
Sneak {W}{B} (You may cast this spell for {W}{B} if you also return an unblocked attacker you control to hand during the declare blockers step.)
Choose one or both —
• Target creature gets +3/+3 until end of turn.
• Target creature gets -3/-3 until end of turn.
Card Details
Character Background
Karai’s Technique feels like a disciplined ambush spell, fitting a black-white plan that prizes precision, flexibility, and combat trickery. In practice, it supports tempo and midrange decks especially well: you can use it to push through damage by giving an attacker +3/+3, or to remove a key blocker or finish off a damaged threat with -3/-3. The Sneak {W}{B} cost is the real prize, letting you bounce an unblocked attacker during declare blockers and still deploy the spell efficiently, which pairs nicely with evasive creatures, menace, or tokens that have already gotten through. That makes it especially strong in decks built to attack early, then reuse enter-the-battlefield effects or protect a profitable attacker from removal. It also plays well with sacrifice or recursion shells, where returning a creature to hand can be an upside rather than a cost, turning a single combat step into both pressure and board control.
Generated using gpt-5.4-mini
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Character Background
Karai’s Technique feels like a disciplined ambush spell, fitting a black-white plan that prizes precision, flexibility, and combat trickery. In practice, it supports tempo and midrange decks especially well: you can use it to push through damage by giving an attacker +3/+3, or to remove a key blocker or finish off a damaged threat with -3/-3. The Sneak {W}{B} cost is the real prize, letting you bounce an unblocked attacker during declare blockers and still deploy the spell efficiently, which pairs nicely with evasive creatures, menace, or tokens that have already gotten through. That makes it especially strong in decks built to attack early, then reuse enter-the-battlefield effects or protect a profitable attacker from removal. It also plays well with sacrifice or recursion shells, where returning a creature to hand can be an upside rather than a cost, turning a single combat step into both pressure and board control.
Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:48 UTC
