Home / Magic: The Gathering / Teenage Mutant Ninja Turtles / Chrome Dome
Chrome Dome
NM
LP
MP
HP

Viewing offers in Near Mint condition

rare · Artifact Creature — Robot Ninja

Chrome Dome

rare · Artifact Creature — Robot Ninja · Teenage Mutant Ninja Turtles
$0.76
Low
$0.89
Market
$1.11
High

Oracle Text

Other artifact creatures you control get +1/+0.
{5}: Create a token that's a copy of another target artifact you control. That token gains haste. Sacrifice it at the beginning of the next end step.

Card Details

1/3Power / Toughness
{2}Mana Cost
2Prints

Character Background

Chrome Dome is a compact engine for artifact-heavy decks, especially ones that want to turn small robots, Thopters, or utility artifacts into a fast-moving aggro-tempo board. As a 1/3 for just two mana, it blocks early while pumping every other artifact creature you control, which makes go-wide metalcraft-style starts hit much harder. The five-mana activated ability adds strong value and a splash of combo potential: copying another artifact you control for a turn can reuse enter-the-battlefield effects, double up on key mana rocks, or create a hasty extra attacker before it vanishes at end step. In practice, Chrome Dome shines when paired with cheap artifact creatures and artifacts worth duplicating, such as sacrifice fodder or ETB engines. Deckbuilding tip: include ways to make the copied artifact matter immediately, since haste rewards cards that produce damage, mana, or a trigger right away.

Generated using gpt-5.4-mini

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Suggested Pricing
$0.76 - $1.11
At the current market price of $0.89.
Average Time to Sell
3 days
At the current market price of $0.89.

Public Decks Using This Card

No public decks are currently using this card.

Character Background

Chrome Dome is a compact engine for artifact-heavy decks, especially ones that want to turn small robots, Thopters, or utility artifacts into a fast-moving aggro-tempo board. As a 1/3 for just two mana, it blocks early while pumping every other artifact creature you control, which makes go-wide metalcraft-style starts hit much harder. The five-mana activated ability adds strong value and a splash of combo potential: copying another artifact you control for a turn can reuse enter-the-battlefield effects, double up on key mana rocks, or create a hasty extra attacker before it vanishes at end step. In practice, Chrome Dome shines when paired with cheap artifact creatures and artifacts worth duplicating, such as sacrifice fodder or ETB engines. Deckbuilding tip: include ways to make the copied artifact matter immediately, since haste rewards cards that produce damage, mana, or a trigger right away.

Generated using gpt-5.4-mini · Updated at 2026-08-11 01:10:49 UTC

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