Steelbane Hydra

Steelbane Hydra

Mana Cost: {X}{G}{G}

Type: Creature — Turtle Hydra

Oracle Text:
This creature enters with X +1/+1 counters on it.
{2}{G}, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.

Power/Toughness: 0/0

Rarity: rare

Prints: View all prints (4) →

Expansion: Teenage Mutant Ninja Turtles Eternal

Price ( USD): $0.33

USD: $0.33 · EUR: €0.37

Public Decks Using This Card

Related Cards

Cards frequently seen in the same public decks as this card.

Character Background

Steelbane Hydra enters the battlefield primed for a grindy value plan: its X+1/+1 counters let you choose how quickly it scales into a real threat, making it at home in midrange decks that can afford setting up. With {2}{G}, removing a counter to destroy a target artifact or enchantment turns each investment into repeatable, counter-sacrificing removal—an excellent fit for control-leaning shells that need flexible answers while building toward a late-game win. In gameplay terms, treat it like tempo for permanence: cast it with enough X to survive early pressure, then start stripping counters only when it protects your board or neutralizes a must-kill enchantment. Synergy tip: pair it with +1/+1 counter support (cards that add counters or protect your counters) to extend its lifespan and maximize the number of targeted destructions you can threaten per Hydra. As a Turtle Hydra, it reads like a patient, armored guardian—slow to awaken, then relentless once it has something to bite.

Generated using gpt-5.4-nano · Updated at 2026-04-22 17:12:24 UTC